Grand Theft Auto 5 has been out for PS3 and Xbox 360 since the fall of 2013, while its PS4 and Xbox One versions have been out since last fall and its PC version still pending release, but confirmed to hit stores in the near future. Even with that PC edition of GTA 5 still in the works, Rockstar Games is now teasing Grand Theft Auto 6, saying that the game is in development and that it now has “some ideas” regarding the premise of the title.
In an interview with Develop, Rockstar Games President Leslie Benzies simply said that the company has “some ideas,” but he didn’t confirm just what they are. He did, however, discuss how the idea-making process works behind the scenes. “It comes from the idea first. Where is it going to be set is the first question,” said Benzies. “Then that defines the missions; you’re doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in.”
Still, there’s a good chance that it may be several years before GTA 6 sees the light of day. In its efforts to make sure Grand Theft Auto keeps thrilling fans of the series and raking in the dollars despite the myriad controversies, Rockstar can take a while to release new iterations in the Grand Theft Auto series. It was toward the end of GTA 4’s life cycle that Rockstar got to work on GTA 5, while earnest discussions on the latter title only began close to five years ago. So we could be looking at a title that would only be in the can and ready for release sometime in the late 2010s, or even 2020.
Speculation aside, Benzies said that the ideas Rockstar has for GTA 6 are quite comprehensive, spanning “about 45 years” worth of ideas for the new game. “GTA Online is the focus right now,” he added. “There ain’t no rest between finishing 5 and then Online. Plus, we have some other things – stuff, DLC, I don’t know how to describing it exactly – that we’d like to do, and we’ll pick the right ones.”
The second part of Develop’s behind-the-scenes interview featured another Rockstar exec, Andy Semple, who talked more about the creative process and summed up days in the lives of the average Rockstar employee. “We’re here because of (GTA 5), and the people are core to making the games and how we run – and their relationships are key to that,” he said.
Grand Theft Auto 5 was first released in September 2013 and takes gamers back to the fictional state of San Andreas, which is based on real-life California. For the first time, GTA players can take control of three separate characters – Michael, Trevor, and Franklin – with these three working together (and controlled by the same player) in one mission on some occasions. However, as Benzies mentioned, Rockstar’s focus remains GTA 5’s popular GTA Online mode, which truly expands on things by allowing for cooperative multiplayer heists, in-depth character customization, and multiplayer car races, among other things.